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Bulverde Little League

Bulverde Little League

Local Rules

Minors and Majors Division Local Rules – Spring 2020

All Divisions of Bulverde Little League Baseball (BLL) are subject to the Official Rules and Regulations of Little League, as distributed by Little League International. Each coach and umpire is expected to be familiar with these rules. The following additional rules apply to all Divisions of Bulverde: 

GENERAL:

  1. Alcoholic beverages and tobacco products are strictly prohibited at any Little League facility or function.  No member may attend any League function under the influence of alcohol or drugs.
  2. Abusive behavior and foul language toward umpires, players, managers, coaches or fans will not be tolerated in any way and will be dealt with by the Board of Directors.  Managers are reminded that they are ultimately responsible for the behavior of their coaches, players, parents, and spectators.
  3. Spectators, parents, managers, coaches, and/or players of one team shall NOT yell strike, swing, or make other remarks towards players of the opposing team or umpire.  Stomping feet, cadence counting and clapping hands for the obvious intent of distracting the other team will NOT be permitted.  The umpires and Board Member on Duty (BMOD) have the right to rule on any noise they feel is distracting.  Noise makers such as bells, sirens, whistles, etc. are NOT permitted.
  4. The Board of Directors must approve all coaches on the field.  The players, managers, coaches, and umpires are required to stay within the fenced playing field once the game begins, except for restroom use or emergencies.
  5. Before each game each manager shall present a lineup card to the plate umpire containing his/her lineup as well as all approved assistant coaches. If an assistant who begins the game in the dugout needs to be replaced, it is the duty of the manager to inform the plate umpire of this possible change prior to the beginning of the game.
  6. When Bulverde Little League teams play teams from outside Bulverde Little League, the District Inter-League Rules will override the BLL Local Rules. Managers should be clear on the differences in the rules prior to the game.
  7. Bulverde Little League opts to invoke a CONTINUOUS batting order, Rule 4.04.  Players arriving late will be placed at the bottom of the batting order.  Batting order will remain constant throughout the game.  If more than ten (10) players are present for a game, defensive substitutions will be made every inning.  NO player will sit out a second inning until all other players have sat out at least one (1) inning for the Machine Pitch and Minors Divisions. It will be up to both managers to keep track of these defensive substitutions. This rule will not be grounds for protest; however should an infraction occur the manager should contact the Division Manager in writing within 24 hours.
  8. The players, manager and coaches, and Little League officials ONLY will be allowed on the field or in the dugout.  (NOTE:  Little League International Regulations and Rules limit the number of adults allowed in the dugout or on the field.)  Safety rules require ALL players, coaches, and managers to remain in the dugout during the game unless time is granted by the umpiring officials.

9.      One board approved coach MUST remain in the dugout at all times.  On OFFENSE, one (1) offensive coach is permitted in each coaching box (first and third base).  Additionally, one adult coach will feed the balls into the pitching machine (if applicable).

  1. There may be NO more than two (2) mandatory practices per week.  There may be no more than five (5) total hours of mandatory practice per week.  Managers may have informal workouts; however, failure of a player to attend an informal workout cannot affect play in any game.  The manager will distribute the mandatory practice schedule to his/her players by the first practice.
  2. Visitor team will occupy third base dugout and the home team will occupy first base dugout. 
  3. NO player/official will be allowed to wear shorts during a game (EXCEPTION: Softball Divisions) for safety reasons.
  4. Field Maintenance:

Managers are responsible for field maintenance when scheduled, and must obtain parent volunteers to help.  It is the Home Team’s responsibility to prepare/setup the field thirty (30) minutes prior to the scheduled game time.  If you are the home team and are playing in subsequent games, you are responsible for dragging the infield (if necessary) and restriping the foul lines and batter’s box. The Home Team is also responsible for retrieving the Scoreboard’s Controller and Scorebook from the concession stand (current location). The Home Team is responsible for having someone keep the official scorebook, and the Visiting Team will have someone to work the scoreboard and keep the pitch count book (if applicable). It is the Visiting Team’s responsibility to drag, rake, level the infield, and put properly away any equipment after the game. The Visiting Team is responsible for returning the Scoreboard Controller, Official Scorebook to the selected spots in the Concession Stand. Please police your dugout for trash before your game too.  Both teams please be sure that ALL TRASH IS PICKED UP AND DISPOSED OF INCLUDING ALL GUM WRAPPERS AND DISCARDED GUM. We should have trash cans in each dugout so if you see the can getting close to half full, PLEASE dump it in the dumpsters. Do not leave an over flowing trash can in the dugout.

Tee Ball Division:

Assignment of Players: There will be no tryouts for T-Ball.  The player agent will conduct a blind draft.  Players who register late for any reason will be placed on a team at the discretion of the player agent/division commissioner on a first-come, first-serve basis to the point of maximum capacity in the division.  After all teams are filled, a waiting list will be formed to fill voids left by players lost during the season.  Players will be called from the waiting list from the top down.  NO EXCEPTIONS.

Game Duration:  A maximum of three (3) innings shall be played at this level.  A new inning shall not begin after one (1) hour.  The game shall not continue after one (1) hour and fifteen (15) minutes.  Only the President of BLL, the Tee Ball Division Manager, and the Umpire-in-Chief may delay or cancel a game prior to the scheduled game day and time. 

Equipment: The ball used at this level is a “softer” version of a regulation baseball, which greatly reduces the potential for serious injury. 

TEE:  The tee shall be placed directly in front of home plate.  It shall NOT be placed on the plate.  This serves two purposes: 1) it teaches players proper hitting technique and 2) it also provides for a much safer environment as runners advance between third base and home.  Additionally, an arc, extending from the first base line to the third base line, will be placed fifteen (15) feet from home plate to designate fair territory for batted balls in Tee Ball.

Coach Position(s):  One board approved coach MUST remain in the dugout at all times.  Two (2) defensive coaches may be positioned on the outfield grass in order to reposition and coach players after the completion of a play.  They may coach the players during live play.  NO other defensive coaches shall be on the playing field coaching the defensive players during live play.  When a team is at bat, one (1) adult coach shall operate the tee and determine whether the ball is fair/foul, and additionally, one (1) offensive coach is permitted in each coaching box (first & third base). Coaches should not interfere with a batted or thrown ball at any point.

Mandatory Play:  On OFFENSE, all players shall be listed in the batting order and shall bat once every inning.  The batting order shall change every inning to allow for each player to have the chance to bat first in the line-up at least a few times in the season.  All runners are removed when they are put out; the side does not retire until all players listed in the batting order have completed their turn at bat.  On DEFENSE, all players shall play in the field every inning.  No more than six (6) players may be positioned in the infield, including the pitcher and catcher.  The extra players MUST be positioned in the outfield at least fifteen (15) feet off the base path.  Each team MUST dress a catcher each inning. The catcher shall be positioned in such a way that a potentially thrown bat poses no danger.  For example, in the case of a right-handed batter, place the catcher a few feet behind and to the right of home plate.  The pitcher shall be positioned either on the pitching mound, or within 3 feet of either side of the pitching mound, even with the pitching plate.  Additionally, all players must play at least one inning in the infield and one inning in the outfield.  All players will rotate positions every inning and shall not play the outfield or the infield for more than two (2) consecutive innings.

Batter:  The batter will receive NO more than six (6) attempts during any one at bat.  The batter may accomplish his/her six (6) attempts by TEE ONLY.  The batter swings at a ball placed on the tee until the ball travels at least fifteen (15) feet into fair territory.  Strikes shall not be recorded.

Last Batter:  During the last batter of a half-inning, the batter and all runners can run on overthrows and can continue to run until an out has been made.  The last batter will be treated as if there are two outs, and the defense is trying to make the third out.  The defense should try to get an out on any of the runners or the batter.  Once an out is made or the last batter scores, the half-inning is over.

No Stealing Bases: Runners advance on a hit ball only (includes fly balls caught in foul territory).

Runner:  The runner is removed from the base when he/she is put out.  There is no advance on an overthrow.  For balls hit to the outfield, base runners may advance until the ball is “under control” (in possession) in fair territory in the infield by one of the infielders.  If a base runner is more than half way to the next base, then the runner is entitled to try to reach that base.  Otherwise, the base runner must return to the last base legally occupied.  A fielder still has an option of making a play on the runner and if tagged, the runner is out; otherwise the above rules apply as to whether the runner was half way or not when the ball was originally “under control.”  In order to fairly judge this, a mark should be placed half way between first and second, second and third, and third and home plate.

Rookie Ball Division:

Assignment of Players: There will be no tryouts for Rookie Ball.  The player agent will conduct a blind draft.  Players who register late for any reason will be placed on a team at the discretion of the player agent/division commissioner on a first-come, first-serve basis to the point of maximum capacity in the division.  After all teams are filled, a waiting list will be formed to fill voids left by players lost during the season.  Players will be called from the waiting list from the top down.  NO EXCEPTIONS.

Game Duration:  A maximum of three (3) innings shall be played at this level.  A new inning shall not begin after one (1) hour.  The game shall not continue after one (1) hour and fifteen (15) minutes.  Only the President of BLL, the Rookie Ball Division Manager, and the Umpire-in-Chief may delay or cancel a game prior to the scheduled game day and time. 

Equipment: The ball used at this level is a “softer” version of a regulation baseball, which greatly reduces the potential for serious injury. 

TEE:  When used the tee shall be placed directly in front of home plate.  It shall NOT be placed on the plate.  This serves two purposes: 1) it teaches players proper hitting technique and 2) it also provides for a much safer environment as runners advance between third base and home.  Additionally, an arc, extending from the first base line to the third base line, will be placed fifteen (15) feet from home plate to designate fair territory for batted balls in Tee Ball.

Coach Position(s):  One board approved coach MUST remain in the dugout at all times.  Two (2) defensive coaches may be positioned on the outfield grass in order to reposition and coach players after the completion of a play.  They may coach the players during live play.  NO other defensive coaches shall be on the playing field coaching the defensive players during live play.  When a team is at bat, one (1) adult coach shall operate the tee and determine whether the ball is fair/foul, and additionally, one (1) offensive coach is permitted in each coaching box (first & third base).

Mandatory Play:  On OFFENSE, all players shall be listed in the batting order and shall bat once every inning.  The batting order shall change every inning to allow for each player to have the change to bat first in the line-up at least a few times in the season.  All runners are removed when they are put out; the side does not retire until all players listed in the batting order have completed their turn at bat.  On DEFENSE, all players shall play in the field every inning.  No more than six (6) players may be positioned in the infield, including the pitcher and catcher.  The extra players MUST be positioned in the outfield at least fifteen (15) feet off the base path.  Each team MUST dress a catcher each inning. The catcher shall be positioned in such a way that a potentially thrown bat poses no danger.  For example, in the case of a right-handed batter, place the catcher a few feet behind and to the right of home plate.  The pitcher shall be positioned either on the pitching mound, or within 3 feet of either side of the pitching mound, even with the pitching plate.  Additionally, all players must play at least one inning in the infield and one inning in the outfield.  All players will rotate positions every inning and shall not play the outfield or the infield for more than two (2) consecutive innings.

BatterThe batter will receive NO more than six (6) attempts during any one at bat.  The batter may accomplish his/her six (6) attempts dependent on the manager’s decision. The manager elects to pitch three to five (3-5) coach-pitched balls to the batter followed by one to three (1-3) attempts with the ball placed on the tee until the ball travels at least fifteen (15) feet into fair territory.  Strikes shall not be recorded. Pitches should be delivered overhand from a kneeling position or underhand if kneeling is not an option. The coach should be no closer than 30’ from the batter when delivering the pitch.

Last Batter:  During the last batter of a half-inning, the batter and all runners can run on overthrows and can continue to run until an out has been made.  The last batter will be treated as if there are two outs, and the defense is trying to make the third out.  The defense should try to get an out on any of the runners or the batter.  Once an out is made or the last batter scores, the half-inning is over.

No Stealing Bases: Runners advance on a hit ball only (includes fly balls caught in foul territory).

Runner:  The runner is removed from the base when he/she is put out.  Runners may advance one base per batted ball sequence on an overthrow with the exception of the last batter of an inning.  For balls hit to the outfield, base runners may advance until the ball is “under control” (in possession) in fair territory in the infield by one of the infielders.  If a base runner is more than half way to the next base, then the runner is entitled to try to reach that base.  Otherwise, the base runner must return to the last base legally occupied.  A fielder still has an option of making a play on the runner and if tagged, the runner is out; otherwise the above rules apply as to whether the runner was half way or not when the ball was originally “under control”, this will be up to the manager’s discretion and should not cause a delay in the game flow. A runner will not be considered out at 1st base if the ball is “run” to the base from a position other than the 1st baseman. Mangers should emphasize throwing the ball to 1st base.

Machine Pitch (MP) Division:

Game Duration:  The game will consist of a maximum of six (6) innings.  There will be a time limit for the Machine Pitch –Minors Division.  No new inning may start one (1) hour and fifteen (15) minutes after the game's actual start time.  The game will be called at one (1) hour and thirty (30) minutes.  All games must conform to Rule 4.10/11. Only the President of BLL, the Division Manager, and the Umpire-in-Chief may delay or cancel a game prior to the scheduled game day and time.  Makeup games will be scheduled by the President and/or Division Manager in the order of cancellation and at the first field availability.  There will be NO exceptions.  No makeup games will be scheduled later than the last scheduled regular season game.

Keep One Foot In Batter’s Box: Bulverde Little League elects not to mandate a batter keep one foot in the batter’s box throughout their at-bat for the machine pitch division of Minors for regular season play. During tournament play this rule could be enforced and managers should be clear on the rules prior to game play beginning.

Mandatory Play:  If more than ten (10) players are present for a game, defensive substitutions will be made every inning.  NO player will sit out a second inning on defense until all other players have sat out at least one (1) inning. It will be up to both managers to keep track of these defensive substitutions. This rule will not be grounds for protest; however should an infraction occur the manager should contact the Division Manager in writing within 24 hours.

Coach Position(s):  One board approved coach MUST remain in the dugout at all times.  On OFFENSE, one (1) offensive coach is permitted in each coaching box (first and third base).  Additionally, one adult coach will feed the balls into the pitching machine.

Pitching Machine: SETTING:  Before the game, both Teams’ Managers will meet to accept the speed and location settings on the pitching machine.  NOTE:  At any time, at the Manager’s discretion, the pitching machine may be adjusted to insure the ball is passing through the strike zone.  DEAD BALL: A batted ball that strikes the pitching machine will be ruled a “dead ball” by the umpire.  The batter will proceed to first base and base runners will advance to the next base, if forced by the batter going to first base.

Rule 5.07: BLL plays with the option to suspend the 5-run rule in the final inning, referring to the sixth inning only. If five or fewer innings are played the 5-run limit would not be suspended in that game. In the SIXTH inning, each half inning shall end after three offensive players are legally put out, called out by an umpire, or when all players on the roster have batted one time in the half inning.

***BLL has submitted a waiver to LL to modify the five-run limit to a four-run limit, the waiver should be ruled on soon

Play Ends: Any ball thrown to the pitcher and under his control with one foot placed inside 10 foot circle of the pitcher’s plate shall result in a DEAD ball. Should a runner be more than half way when the DEAD ball is called the runner is allowed the next base (teams should make sure that chalk lines are placed halfway between the bases to make this easier to determine).  On an overthrow during an attempted play at any base where the ball remains within the field of play, all base runners shall be permitted to advance at their own risk.  On an overthrow where the ball goes into the dugout, stuck in the fence, or outside the field of play, all base runners shall be permitted to advance at their own risk in accordance with the Rule 7.05. Runners may not advance more than (1) base per batted ball sequence on an overthrow.

Advancing on Passed Balls- Runners may advance one base on a passed ball that leaves the 20’ diameter circle encompassing home plate now referred to as the “home circle”. The passed ball itself will be considered an overthrow and any subsequent overthrows will not result in further advancement by runners. Runners may not advance until the ball leaves the home circle. Runners may not advance to home on a passed ball.

Batting: Bunting is NOT permitted. Each player will receive no more than five (5) pitches during any one at bat. Strikes and balls will be called by the umpire. The batter ends his/her turn at bat by striking out (3 strikes) or hitting the ball into the field of play. If the 5th pitch is fouled off, the batter will receive one (1) additional pitch during the at bat for a maximum of 6 pitches in any one at-bat.

Infield Fly Rule:  The infield fly rule does NOT apply in this division.

Machine Malfunction: In the event of a machine malfunction, the scheduled game will continue and each team will assign a coach to pitch to their batters in place of the machine.

Protests: A valid protest involves a violation or interpretation of a playing rule, such as use of an ineligible player or batting out of order. Only the team manager can file a formal protest. The manager must notify the umpire immediately following the play in question. The protest must be submitted in writing to the league President no less than 24 hours after the event in question.

Player Pool: In the event that a team knows that they will not have enough players to field a legal team, that team may request a pool player through the league Player Agent. The request must be in writing no less than 48 hours prior to the start of the game. (72 hours is preferred). The player agent will select the player from a circulating list of eligible players; under no circumstances shall a team arrange use of a pool player on their own. Pool players shall bat last in the lineup and will not be permitted to play the position of pitcher during the game. No exceptions shall be made.

Score Reporting: Both managers shall report the score of the game to the league scores account [email protected] within 24 hours of the end of the game or a deduction in Manager Points will be assessed.

Minors Kid Pitch:

Game Duration:  The game will consist of a maximum of six (6) innings.  There will be a time limit, regardless of the number of innings played.  No new inning may start one (1) hour and fifteen (15) minutes after the game's actual start time.  The game will be called at one (1) hour and thirty (30) minutes.  All games must conform to Rule 4.10/11. Only the President of BLL, the Division Manager, and the Umpire-in-Chief may delay or cancel a game prior to the scheduled game day and time.  Makeup games will be scheduled by the President and/or Division Manager in the order of cancellation and at the first field availability.  There will be NO exceptions.  No makeup games will be scheduled later than the last scheduled regular season game.

Keep One Foot In Batter’s Box: Batter’s must keep one foot in the batter’s box throughout their at-bat, barring the eight (8) exceptions listed in the 2020 Little League Rule Book. If the batter leaves the batter’s box or delays play and none of the exceptions apply, the umpire shall warn the batter. After one warning on a batter, the umpire will call a strike. Any number of strikes can be called on each batter.

Intentional Walk (Baseball Only): Defensive teams will now be able to elect to intentionally walk a batter by announcing the decision to the plate umpire. After appropriate notification is made by the defensive manager, the ball is ruled dead and no other runners may advance unless forced by the batter’s award of first base. Once the award is granted, four (4) pitches will be added to the defensive pitcher’s official pitch count.

Rule 5.07: BLL plays with the option to suspend the 5-run rule in the final inning, referring to the sixth inning only. If five or fewer innings are played the 5-run limit would not be suspended in that game. In the SIXTH inning, each half inning shall end after three offensive players are legally put out, called out by an umpire, or when all players on the roster have batted one time in the half inning.  (Note: A team with more players at the game would have a higher potential run total in the sixth inning.)

***BLL has submitted a waiver to LL to modify the five-run limit to a four-run limit, the waiver should be ruled on soon

Dropped Third Strike: The league elects to waive Rule 6.05(b)(2) in the Green Book for the Minors division.

Player Pool: In the event that a team knows that they will not have enough players to field a legal team, that team may request a pool player through the league Player Agent. The request must be in writing no less than 48 hours prior to the start of the game. (72 hours is preferred). The player agent will select the player from a circulating list of eligible players; under no circumstances shall a team arrange use of a pool player on their own. Pool players shall bat last in the lineup and will not be permitted to play the position of pitcher during the game. No exceptions shall be made.

Score Reporting: Both managers shall report the score of the game to the league scores account [email protected] within 24 hours of the end of the game or a deduction in Manager Points will be assessed.

Majors Division

Game Duration:  The game will consist of a maximum of six (6) innings.  There will be a time limit, regardless of the number of innings played.  No new inning may start one (1) hour and thirty (30) minutes after the game's actual start time.  The game will be called at one (1) hour and forty-five (45) minutes.  All games must conform to Rule 4.10/11. Only the President of BLL, the Division Manager, and the Umpire-in-Chief may delay or cancel a game prior to the scheduled game day and time.  Makeup games will be scheduled by the President and/or Division Manager in the order of cancellation and at the first field availability.  There will be NO exceptions.  No makeup games will be scheduled later than the last scheduled regular season game.

Keep One Foot In Batter’s Box: Batter’s must keep one foot in the batter’s box throughout their at-bat, barring the eight (8) exceptions listed in the 2020 Little League Rule Book. If the batter leaves the batter’s box or delays play and none of the exceptions apply, the umpire shall warn the batter. After one warning on a batter, the umpire will call a strike. Any number of strikes can be called on each batter.

Intentional Walk (Baseball Only): Defensive teams will now be able to elect to intentionally walk a batter by announcing the decision to the plate umpire. After appropriate notification is made by the defensive manager, the ball is ruled dead and no other runners may advance unless forced by the batter’s award of first base. Once the award is granted, four (4) pitches will be added to the defensive pitcher’s official pitch count.

Dropped Third Strike: The league elects NOT to waive Rule 6.05(b)(2) in the Green Book at any time during the season. Dropped third strikes are live per the rule.

Player Pool: In the event that a team knows that they will not have enough players to field a legal team, that team may request a pool player through the league Player Agent. The request must be in writing no less than 48 hours prior to the start of the game. (72 hours is preferred). The player agent will select the player from a circulating list of eligible players; under no circumstances shall a team arrange use of a pool player on their own. Pool players shall bat last in the lineup and will not be permitted to play the position of pitcher during the game.

Score Reporting: Both managers shall report the score of the game to the league scores account [email protected] within 24 hours of the end of the game or a deduction in Manager Points will be assessed.

 

 

 

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